If you've searched for chinese poker rules to learn a fresh, strategic card game, you've come to the right place. This guide walks through every essential rule, scoring method, and strategy nuance you need to play confidently at home, in tournaments, or online. Along the way I’ll share practical examples, common mistakes I’ve seen players make, and simple heuristics that helped me win more consistently. For a quick way to try variants online, you can visit keywords.
What is Chinese poker?
Chinese poker is a social, fast-paced poker variant in which each player is dealt 13 cards and must arrange them into three poker hands: a 3-card "front" (top), a 5-card "middle," and a 5-card "back" (bottom). The trick is that the back must be the strongest of the three hands, the middle must be stronger than the front, and each of your hands is compared against the corresponding hand of every opponent. The relative simplicity of the rules hides deep strategic decisions about when to pursue a strong top vs. a strong back.
Core setup and dealing
Standard settings for chinese poker rules are:
- Players: 2–4 (most commonly 2 or 4).
- Deck: Standard 52-card deck (no jokers).
- Deal: Each player receives 13 cards, dealt face-down in one or more rounds.
- Goal: Set three hands — front (3 cards), middle (5), back (5) — with back ≥ middle ≥ front in poker strength.
Hand construction and ordering rules
Most disputes and beginner errors in chinese poker come from misordering hands. The universal rule is:
- Back (5 cards) must be the strongest hand by standard 5-card poker rankings.
- Middle (5 cards) must be weaker than or equal to back, but stronger than front.
- Front (3 cards) is evaluated as a 3-card hand; many common rule sets recognize only high card, pair, and three-of-a-kind for the front (some variants also count 3-card straights/flushes, but those are rarer).
If you arrange hands incorrectly — for example, making a front that is stronger than your middle — your entire set is considered a foul or "mis-set," which carries a heavy penalty in most scoring systems. Learn the ordering rule first; it's the baseline that governs everything else.
Hand rankings (what beats what)
For the two 5-card hands (middle and back), standard poker rankings apply from strongest to weakest: Royal Flush, Straight Flush, Four of a Kind, Full House, Flush, Straight, Three of a Kind, Two Pair, One Pair, High Card.
For the 3-card front, use this simplified ranking:
- Three of a Kind (strongest)
- Pair
- High Card (weakest)
Note: In many casual circles the 3-card hand does not recognize straights or flushes. If you're playing with new opponents, agree on whether the front can contain straights/flushes before you start.
Common scoring systems
Chinese poker rules allow several scoring approaches; the most popular are “1‑point-per-hand” and “panel scoring” (or unit scoring). Below are the two you’ll encounter most often.
1‑point‑per‑hand (simple scoring)
- Each of your three hands is compared to the opponent’s corresponding hand.
- Win a hand = +1 point; lose = −1 point; tie = 0.
- If you win all three hands (a sweep), you may receive an extra bonus (commonly +3 additional points), depending on house rules.
- If you mis-set your hands, you usually lose a set penalty (often −3 points or more), sometimes treated as losing all three hands plus an extra foul penalty.
Unit scoring (common in stakes games)
- Each hand is worth a unit of currency or chips; winning pays that unit.
- Sweeps and royalties (bonuses for exceptionally strong hands) are often added. For example, an opponent who sweeps might pay you 3 units + royalties.
- Royalties: In many variants, you receive bonus units for back/middle/front hands that meet high-value criteria — e.g., back: straight flush, four of a kind; middle: full house or better; front: pair of aces or trips. Royalties vary widely—agree before play.
Variations you should know
There are multiple popular variants, each changing strategy:
Open-Face Chinese Poker (OFC)
OFC is a spin that has grown massively in popularity. Instead of getting 13 cards at once, players are dealt a small number of initial cards and then draw one card at a time, placing them face-up into their three hands with no rearrangement allowed. OFC uses royalties and "Fantasyland" — a bonus round if you set a perfect hand on the first deal. While the tactical placement decisions are deeper, the core ideas of ordering and scoring are inherited from traditional chinese poker rules.
Pineapple and other home variants
Some homes modify deal sizes or scoring. Always confirm whether 3-card straights/flushes count, whether royalties are in effect, and how fouls are handled.
Step-by-step example
Let’s walk through a simple 2-player example using 1‑point‑per‑hand scoring and no royalties.
- Player A’s 13 cards give them a strong back (A♠ A♦ K♣ Q♣ J♣), a middle with two pairs (10♠ 10♦ 9♣ 9♦ 2♥), and a front of K♦ 7♦ 3♠.
- Player B’s hands: back (A♥ K♥ Q♥ J♥ 10♥) — a royal flush; middle (J♠ 8♠ 8♥ 6♠ 5♦) — one pair; front (Q♠ 2♣ 2♦) — pair of twos.
- Compare backs: Player B’s royal flush beats Player A’s pair of aces → B wins back (+1 B).
- Compare middles: Player A’s two pair beats Player B’s one pair → A wins middle (+1 A).
- Compare fronts (3-card): Player B’s pair of twos loses to Player A’s high-card K (depending on front rules—if 3-card pairs beat high cards, B wins; but here A’s front high card K is weaker than B’s pair of twos, so B wins front). In this concrete case, B wins front (+1 B).
- Final tally: B wins 2 hands, A wins 1 → B scores +1 net (or +2 if sweeps bonuses applied differently).
Common beginner mistakes (and how to avoid them)
- Mis-setting hands: Always double-check ordering (back ≥ middle ≥ front). When in doubt, set conservatively—don’t sacrifice the back for a slightly better front.
- Chasing a fantasy (in OFC): In Open-Face, chasing Fantasyland often costs too many chips if it fails. Set a clear stop-loss rule (e.g., never break a certain number of pairs to chase front improvement).
- Ignoring pairs in the front: A strong front pair (especially aces) can swing rounds because the front is small and wins are often low-variance. Value front pairs more than novices do.
- Overvaluing straights/flushes in the middle: Because they’re rarer, you get good bonuses for straights/flushes, but avoid overcommitting at the cost of a decent back.
Strategic tips that helped me improve
I learned early that a few practical heuristics beat clever counterplays when you’re still learning.
- “Protect the back”: The back hand tends to decide many rounds because 5-card hands carry more weight. Reserve your best combinations for the back unless you’re deliberately playing for a front royalty.
- Count outs mentally: After seeing your 13 cards, think which strong combinations you can realistically make for each hand. This gives you a plan before you commit cards.
- Balance risk and variability: If opponents are playing conservatively, an occasional bold play to steal a sweep can be very profitable. Conversely, against aggressive opponents, solid, consistent setups win long-term.
- Use the front as a tiebreaker: If your back and middle are competitive, try to eke out a tiny advantage in the 3-card front — small edges add up.
How to handle disputes at the table
Because so many rule sets exist, always agree on these items before dealing:
- Does the front count straights/flushes?
- What is the scoring system (unit values, sweep bonuses, royalties)?
- What is the penalty for fouling/mis-setting?
- Are there any house-specific rules (wild cards, dealer rotations, timeout rules)?
Designate an impartial scorer or use a scoring app to avoid arithmetic disputes. In tournaments, organizers publish a rules sheet — read it carefully.
Common scoring table (example house rules)
Here’s a concise example of a scoring table you might adopt for cash-game sessions. Use it as a template but adapt to your group’s preferences:
- Win a hand against one opponent = +1 unit
- Sweep (win all 3) = +3 unit sweep bonus (in addition to the 3 single-hand wins)
- Foul (mis-set) = lose 3 units to each opponent (or lose each hand + additional foul penalty)
- Royalties (optional): strong back (straight flush) = +4, four of a kind = +3, full house = +2; middle/back straights/flushes vary by house; front pair of aces = +1
Advanced play: reading opponents and meta-strategy
Because all cards are hidden until showdown in classic chinese poker (except in OFC), reading opponents is more about tendencies than table texture:
- Identify tendency profiles: Who plays conservatively, who chases sweeps? Adjust: take fewer risks vs. aggressive sweep-seekers, exploit timid players by stealing middles.
- Endgame considerations: In multi-hand sessions, watch opponents’ chip positions. A player short on chips might play erratically — consider locking down a safe set instead of volatile strategy.
- Use small bluffs in betting variations: Some house rules allow betting rounds. When betting exists, small, consistent aggression can pressure players into making mistakes.
Where to practice and next steps
Practice is the best teacher. Try playing low-stakes hands with friends or online simulators to build pattern recognition. For hands-on practice with different rule sets and variations, you can explore online platforms such as keywords, which let you sample multiple formats quickly and get comfortable with scoring.
Frequently asked questions
Q: Can I rearrange cards after initially setting them?
A: No. In classic chinese poker you set once after receiving 13 cards. In Open-Face, cards are placed face-up sequentially and cannot be moved. Always confirm the variant before play.
Q: What happens if two players tie a hand?
A: Tied hands normally yield zero for that hand. In multi-player games, ties can reduce the number of decisive wins and affect sweep calculations, so plan accordingly.
Q: How big should sweep bonuses be?
A: That depends on your risk appetite. Common sweep bonuses are equal to the number of players (so sweeping against three opponents gives +3), or a fixed 3 units for 2-player games. Make it meaningful but not game-breaking.
Final thoughts
Chinese poker rewards planning, pattern recognition, and discipline more than flashy plays. Learn the fundamental ordering rule, internalize common scoring systems, and practice building balanced hands. Over time you’ll develop a feel for when to protect the back, when to gamble for the front, and when to accept small losses and reset. If you want to experiment with different scoring tables or practice online, try resources like keywords to broaden your experience.
Play several friendly rounds using a fixed scoring sheet, review hands afterward, and keep notes about moves that unexpectedly failed or succeeded. That reflective practice turned my casual interest into a reliable winning strategy — and it will help you too.
Quick checklist before dealing
- Agree on variation (classic vs OFC).
- Confirm front rules (3-card straights/flushes accepted?).
- Set scoring values for wins, sweeps, royalties, fouls.
- Decide dealer rotation and tie-handling.
With the fundamentals in hand and some practice, you'll be able to set hands quickly, avoid common fouls, and make smarter decisions that translate to more wins. Enjoy the depth and social fun of chinese poker — it’s deceptively strategic and endlessly replayable.